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Java Instructional Gaming
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Welcome to the JIG Project

The Java Instructional Gaming Project (JIG Project), is a collaborative effort between Scott Wallace (Washington State University Vancouver) and Andrew Nierman (University of Puget Sound) in conjunction with a small group of dedicated students. The JIG Project fills an important niche:

  • The JIG Project targets students with a background in Java programming while most game engines rely on C++
  • The JIG Project and the JIG Engine target 2D games suitable for course projects and assignments at a variety of skill levels
  • The JIG Project is a collaborative effort designed to meet the needs of a diverse set of students
  • JIG Resources are intended to be used longitudinally throughout all four years of the computer science curriculum
  • The JIG Project will be accompanied by a suite of curricular modules that allow instructors to easily integrate game related projects into traditional courses
  • The JIG Engine 1.0 and beyond is open source
Washington State University Vancouver
University of Puget Sound
Supported by NSF Awards 0633726 and 0633738
Supported by NSF Awards 0633726 and 0633738

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